VFX

Interview with Ashish Dani

People, Studio, Top Stories, VFX
Interviewee:  Ashish Dani (Matte Painter/3D Generalist at ScanlineVFX) Interviewer : Vikas Nagolkar (FX.TD ,Writer, Research) Related : Production / Training and Development / Treatment About Zoic Studio : Zoic Studios is an American visual effects company based in Culver City, California. They specialize in visual effects for feature films, episodic television, commercials, video games, advertising design, and interactive online media. The name "Zoic" is derived from a Greek word meaning "life", and is meant to connote "evolution".Zoic Studios was founded by five partners in 2002 and began as a 15-person company working out of the Sunset Gower Studios lot. Their first project was creating visual effects for the action, western, science fiction television series Firefly.In September 200

Interview with Mr. Mohit Sharma

People, Top Stories, VFX
Interviewee:  Mohit Sharma (Assot. Professor at Chandigarh University) Interviewer: Vikas Nagolkar (FX.TD ,Writer, Research) Related: Education / Freelance / Training and Development Approval: Interviewed approved by Chandigarh University Mohit, now the reader would like to know about yourself and how CG became a part of your life? Sure. My name is Mohit Sharma. I am 26 years old. I work as Assistant Professor in Chandigarh University, Gharuan, Mohali. I am Punjabi, born and raised in Ludhiana. I have done my Masters in English and Bachelors in Non-Medical. Along with that I hold two diplomas in Animation and VFX from MAAC Academy Gurgaon.I always wanted to be a Magician. When I was little, my mom used to take me and my sister to see Jadugar Samrat. I was like "this guy is God!" He

Case Study: Riva’s Photoreal Invisible VFX for PK

Studio, Technology, Tips & Tricks, Top Stories, VFX
The studio relies on Autodesk Maya and 3ds Max for Aamir Khan starrer blockbuster. “We at Riva Animation & VFX want to focus more on photoreal VFX as that makes it more challenging when you have done so much in the movie in terms of VFX and CG and the audiences can’t tell. Needless to say, Autodesk Maya and Max have been our constant companions in it.” Said, Viral Thakkar, Creative Head & VFX Supervisor, Riva Animation & VFX (more…)

MPC Brings Museum to Life for ‘Night at the Museum 3’

Top Stories, VFX
MPC completes 250 shots for Shawn Levy’s ‘Night at the Museum: Secret of the Tomb, including the creation of a variety of characters, digi-doubles and CG environments. Led by MPC Vancouver VFX Supervisor Seth Maury and VFX Producer Laura Schultz, MPC’s team completed 250 shots for Shawn Levy’s Night at the Museum: Secret of the Tomb. Working closely with MPC’s Production VFX Supervisor Erik Nash, the work involved creating a variety of characters, digi-doubles, and environments. (more…)

‘Exodus’ Tops Box Office with $24.5M Debut

Top Stories, VFX
Ridley Scott’s Exodus: Gods and Kings easily topped the U.S. box office this weekend with a $24.5 million debut, dethroning The Hunger Games: Mockingjay — Part 1, which had held the number one spot for the past three weeks. Exodus, which cost $140 million to make after tax breaks, also opened in several international territories, earning $43.3 million around the globe for distributor 20th Century Fox for a worldwide total of $74.3 million. (more…)

Sony Hack Reveals VFX Industry Wages

Top Stories, VFX
Sony Pictures Entertainment is still reeling in the aftermath of last month’s unprecedented computer hack -- widely characterized as one of the largest corporate hacks in history -- that reportedly caused so much disruption to the company’s internal systems that it was temporarily forced to revert to pen and paper in order to function. (more…)

ZERO VFX Launches Compression Preview for Adobe After Effects

Top Stories, VFX
 ZERO VFX has launched its first new software plug-in for the post production marketplace as a result of its newly formed software division, Code Zero Software. The new plug-in, Compression Preview, enables After Effects artists to preview sequences prior to rendering, check for unwanted artifacts, banding and color shifts and make tweaks and changes to the compression parameters to ensure the best possible end product. Providing these powerful capabilities saves artists valuable time and resources by ensuring the look and quality of their work before final rendering and publishing. ZERO VFX has teamed up with Boston-based Noise Industries and Ephere to help market, sell and support Compression Preview. With its deep connections and expertise in the VFX software industry, the combined tea