Fabric Software Inc. launches its Fabric Engine 2.2 making it better, faster and cheaper with Python support and MODO user friendly.
Fabric Software Inc. based out of Montreal, Canada was founded in 2010. The enterprise’s team has exceptional expertise in 3D animation tools, VFX production, game development and high performance computing.
They started ‘Fabric’ because they saw a need for a new approach for content creation tools, one that was more reflective of how studios work. Now major studios around the world are using Fabric Engine to transform the way they build tools for Film, Games, Virtual Reality and Visualization.
In 2015, they introduced ‘Fabric Engine 2’ with Canvas visual programming, making it even easier to build tools – better, faster and cheaper.
Upgrading their 2015 product, they brought in ‘Fabric Engine 2.2’ with Python support and integration with the Foundry’s MODO, making it even faster and easier for Fabric developers to create and share their applications.
Fabric encapsulates tools and data, allowing both to be moved freely between popular applications like Autodesk Maya, Autodesk Softimage and now MODO, a complete 3D content creation solution for design exploration, game creation and media production.
By adding Python support to its Canvas visual programming system, Fabric Software is further broadening its user base and appeal.
Canvas: Python and C++ support
VFX Technical Directors (TDs) and game studio Technical Artists often like to build standalone tools for their teams. These tools can be tightly focused as well as provide a more streamlined interface than a custom tool built within an existing application.
Unfortunately, building out a complete application – however narrow the scope – is time-consuming and expensive. Fabric Engine makes it easier for developers to build these kinds of custom standalone applications but until recently it required a working knowledge of C++ to do so.
Fabric Software CEO Paul Doyle said: “TDs have often asked us ‘why can’t it be just a matter of editing a few files and pushing them out into production? Why don’t you let us use Python?’ Well, we’re pleased to say that we now have Python support in the latest release of Fabric.”
Fabric for MODO
The Fabric team has been working with the MODO team at The Foundry to integrate the Fabric Engine development framework with MODO.
With the integration officially supported and distributed as part of Fabric Engine 2.2, assets and the tools that modify them can flow across multiple applications, including MODO.
Fabric for MODO is compatible with MODO 901 through to MODO 10 Series and available on Windows, Linux and OS X.