Star Wars technos using VR and AR technology in film making to give another experience

Industrial

The visual effects technos behind Star Wars are using virtual reality (VR) and augmented reality (AR) to make the film jump off the screen.

John Knoll, chief creative officer and senior visual effects supervisor of Industrial Light & Magic (ILM), described how his team created virtual sets for last year’s blockbuster movie Rogue One‘s that let director Gareth Edwards virtually map out certain shots and sets. He was also able to moving inside some of Rogue Ones digital scenes to determine the best camera angles.

John Knoll in his home office in 2012 with his Death Star Renderfarm preservation project.
John Knoll in his home office in 2012 with his Death Star Renderfarm preservation project. He was detailing the ILM’s work while on stage yesterday at Fortune’s Brainstorm Tech conference in Aspen, Colo.

In addition to putting the next wave of visual technology to work on the big screen, Disney and Lucasfilm, the division that produces Star Wars are also working hard to develop virtual reality and augmented reality products that can let the film’s fans feel like they’re inside the world of the movies even if they’re at home.