Tag: Autodesk

Autodesk discontinues its line of game engine middleware products

Autodesk discontinues its line of game engine middleware products

Technology
According to an official notice on the company’s website, 3D content creation software developer Autodesk has discontinued its line of game engine middle ware products. “Autodesk game middleware products are no longer available for purchase,” the message reads. “As of July 12, Scaleform, Beast, HumanIK and Navigation software, and their associated maintenance plans and maintenance renewals, will no longer be available for purchase,” it added. As of July 12, Scaleform, Beast, HumanIK and Navigation software and their associated maintenance plans and maintenance renewals will no longer be available for purchase. Continued support for middleware products will be provided only to users on an active maintenance plan, with all maintenance contracts honoured until the end of the term. 3D game
Autodesk teams up with Microsoft Azure

Autodesk teams up with Microsoft Azure

Technology
Autodesk has teamed up with Microsoft Azure to offer customers a new scalable cloud rendering solution with the Microsoft Azure Batch Rendering Platform. “We know that the scalability and ease of use offered by cloud rendering is important to our customers across industries, and we’re always looking for ways to help facilitate a smooth transition,” said Chris Bradshaw, senior vice president, Autodesk. “Teaming with Microsoft Azure gives Autodesk users even more choice when it comes to leveraging the right cloud-based rendering platforms for their specific facility and project needs,” he added. Built on the Azure Batch platform, this new rendering solution allows Autodesk users to submit their jobs for on-demand rendering directly through Maya, 3ds Max and Arnold with pay-per-use bil
Solid Angle releases Arnold 5.0 core rendering library

Solid Angle releases Arnold 5.0 core rendering library

Technology
Creator of the industry-leading Arnold global illumination ray-tracer, Solid Angle, has officially released version 5.0 of the Arnold core rendering library and associated plugins for the main DCC tools. In addition, Autodesk has announced that 3ds Max 2018 ships with Arnold 5, replacing mental ray. Building on Arnold’s leadership in production ray-tracing, Arnold 5 represents an evolution in rendering for artists everywhere. Not just a feature release, Arnold 5 also represents a significant transition to a new architecture paving the way for major developments to come. With a significant update to the Arnold core, faster rendering, new feature additions, enhancements to existing workflows and exciting new capabilities, Arnold 5 will help artists create more stunning imagery than ever.

The History of 3D Studio – Gary Yost interview (Internet Info)

People, Softwares, Technology
The History of 3D Studio – Gary Yost interview By Dave Baker, Neil Blevins, Pablo Hadis and Scott Kirvan Foreword In this double feature we have the great pleasure to present you with the history of 3D Studio as related by the head and leader of the Yost Group: Gary Yost himself. Gary shares his experiences of more than a decade of 3D Studio and 3DS Max development, along with many unique facts and anecdotes gained from his personal perspective as captain of the ship. In addition, he also takes a look at the evolution, current state and future of the CG Industry. For this occasion we are accompanied by the esteemed collaboration of Spanish artist José María De Espona, who had a prominent role in the creation of art that was used by Autodesk for 3D Studio’s promotion. José María shar

Mattel Q2 Earnings Results Flat

Headlines, Studio
Although its worldwide net sales in Q2 were flat in constant currency (dropping by 7% when factoring in exchange rates), Mattel’s executives are optimistic about the progress the struggling toyco made towards returning to growth and profitability. While still in the early stages of implementing its rapid turnaround following its well-documented drop in sales, a bright spot for Mattel this past quarter was improved performance in its core brands and strong momentum in China and Russia. (more…)

Toon Boom Animation Names Michel Besner as President

Animation, Headlines, Softwares, Technology
Industry Veteran Joins Animation Software Leader; Bringing Over 20 Years of Senior Executive Experience from Autodesk, Alias Systems, Kaydara and Meltwater Toon Boom Animation announced today the appointment of Michel Besner as President, effective immediately. Besner, who previously worked at Meltwater, brings over 20 years of entrepreneurial and executive experience to Toon Boom – the leading provider of 2D animation and storyboarding software. (more…)

Autodesk Details Subscription Transition for New Software Licenses

Headlines, Softwares, Technology
Autodesk, Inc. (Nasdaq: ADSK) announced that new commercial seats of most standalone desktop software products will be available only by Desktop Subscription beginning February 1, 2016. Through these changes, Autodesk is continuing its transition to subscription-based offerings for its products, which provide customers a simplified product management and deployment experience, and makes it easier to introduce new tools and technology into the workflow with lower upfront cost and the ability to pay as you go.  (more…)

Autodesk to Acquire Shotgun Software, Creator of Cloud-Based Production Management Platform for Film, Television and Games Industries

Headlines, Softwares, Technology
Autodesk, Inc. has signed a definitive agreement to acquire Shotgun Software, a developer of scalable, cloud-based production tracking, review, and asset management software for the film, television and games industries. Shotgun’s tools for production management are used by some of the world’s leading production studios, and are tightly integrated with many of the most widely used tools in the industry including Autodesk 3ds Max and Autodesk Maya software.  Terms of the acquisition were not disclosed. “Shotgun and Autodesk share a vision of an industry-wide, cloud-based production management system. said Don Parker, Shotgun co-founder and chief executive officer. “Autodesk’s broad global network and development resources will speed up the pace of innovation and development of our global p