Chaos Group releases V-Ray 3.6 for Maya


Chaos Group has released V-Ray 3.6 for Maya, a major update to its Academy Award-winning production renderer.

Used on television and film projects like Guardians of the Galaxy 2, Spider-Man: Homecoming and Stranger Things, this update introduces a new hybrid rendering system that maximises GPUs and CPUs on high-end VFX productions.


“High-performance CPUs and GPUs can be limiting if they don’t work together,” said Vlado Koylavoz, Chaos Group co-founder. “With V-Ray Hybrid, artists can maximize their GPUs and CPUs in studio or in the cloud, putting their entire machine to use, so everything you pay for is always working to your advantage,” he added.

V-Ray’s new hybrid rendering technology adds CPU support to its NVIDIA CUDA-powered GPU renderer. Now, with V-Ray Hybrid artists will have greater flexibility to render a scene using GPUs, CPUs or a combination of both.

The rendered images will be identical, regardless of hardware. This allows artists to use any and all computing power, from high-performance GPU workstations to CPU render nodes.